Computer Graphics 2

Ben Greenwood

Project Proposal
Mid-Quarter Update
Final Update (Includes code and sample images)

Renderman Assignment:
Scene with modified texture parameters

A scene using different textures and objects

Related Renderman source code
Shaders used were written by F. Kenton Musgrave/Larry Gritz, Ken Musgrave, and Laurent Charbonnel.

Assignment 7:
Scene rendered using different lighting values and tone reproduction operators
Ward 1nit

Ward 1000nits

Ward 10000nits

Reinhard 1nit

Rienhard 1000nits

Rienhard 10000nits

Assignment 6:
Scene rendered with a refractive, transparent glass sphere

Assignment 5:
Scene Rendered with Reflections

Assignment 4:
Scene Rendered With Checker Board Texture

Scene Rendered With a Second Procedural Texture

Scene Rendered With Image Texturing

Assignment 3:
Scene Rendered With Phong Lighting
Scene With Multiple Lights

Assignment 2:

Basic Rendered Scene:

Scene Rendered with Anti-aliasing:

Scene Rendered With an Elipsoid:

Assignment 1:
Values:
Checkered Plane: (-8 -> 8),(0),(-32 -> 0)
Glass Sphere: -5,2,-5 radius 1
Chrome Sphere: -3,1.5,-7 radius 1
Camera -3,1,0 facing down the z axis, up is the y axis
Light -3,3,-10

Screenshot: