Computer Graphics 2
Ben Greenwood
Project Proposal
Mid-Quarter Update
Final Update
(Includes code and sample images)
Renderman Assignment:
Scene with modified texture parameters
A scene using different textures and objects
Related Renderman source code
Shaders used were written by F. Kenton Musgrave/Larry Gritz, Ken Musgrave,
and Laurent Charbonnel.
Assignment 7:
Scene rendered using different lighting values and tone reproduction operators
Ward 1nit

Ward 1000nits

Ward 10000nits

Reinhard 1nit
Rienhard 1000nits
Rienhard 10000nits
Assignment 6:
Scene rendered with a refractive, transparent glass sphere
Assignment 5:
Scene Rendered with Reflections
Assignment 4:
Scene Rendered With Checker Board Texture

Scene Rendered With a Second Procedural Texture

Scene Rendered With Image Texturing
Assignment 3:
Scene Rendered With Phong Lighting 
Scene With Multiple Lights
Assignment 2:
Basic Rendered Scene:
Scene Rendered with Anti-aliasing:
Scene Rendered With an Elipsoid:
Assignment 1:
Values:
Checkered Plane: (-8 -> 8),(0),(-32 -> 0)
Glass Sphere: -5,2,-5 radius 1
Chrome Sphere: -3,1.5,-7 radius 1
Camera -3,1,0 facing down the z axis, up is the y axis
Light -3,3,-10
Screenshot: